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Interface IBehavior

Defines the IBehavior contract.

Namespace: DRIT.Presentation.Animation
Assembly: DRIT.Presentation.dll
Syntax
public interface IBehavior

Properties

Accumulate

Represents whether animation behaviors are accumulated.

Declaration
bool? Accumulate { get; set; }
Property Value
Type Description
bool?

Additive

Gets or sets the additive associated with this object.

Declaration
BehaviorAdditiveType Additive { get; set; }
Property Value
Type Description
BehaviorAdditiveType

Properties

Represents properties of behavior.

Declaration
IBehaviorPropertyCollection Properties { get; }
Property Value
Type Description
IBehaviorPropertyCollection

Timing

Represents timing properties for the effect behavior.

Declaration
ITiming Timing { get; set; }
Property Value
Type Description
ITiming
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