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Interface ITiming

Defines the ITiming contract.

Namespace: DRIT.Presentation.Animation
Assembly: DRIT.Presentation.dll
Syntax
public interface ITiming

Properties

Accelerate

Describes the percentage of duration accelerate behavior effect.

Declaration
float Accelerate { get; set; }
Property Value
Type Description
float

AutoReverse

Describes whether to automatically play the animation in reverse after playing it in the forward direction.

Declaration
bool AutoReverse { get; set; }
Property Value
Type Description
bool

Decelerate

Describes the percentage of duration decelerate behavior effect.

Declaration
float Decelerate { get; set; }
Property Value
Type Description
float

Duration

Describes the duration of animation effect.

Declaration
float Duration { get; set; }
Property Value
Type Description
float

RepeatCount

Describes the number of times the effect should repeat.

Declaration
float RepeatCount { get; set; }
Property Value
Type Description
float

RepeatDuration

Describes the number of times the effect should repeat.

Declaration
float RepeatDuration { get; set; }
Property Value
Type Description
float

Restart

Specifies if a effect is to restart after complete.

Declaration
EffectRestartType Restart { get; set; }
Property Value
Type Description
EffectRestartType

Speed

Specifies the percentage by which to speed up (or slow down) the timing.

Declaration
float Speed { get; set; }
Property Value
Type Description
float

TriggerDelayTime

Describes delay time after trigger.

Declaration
float TriggerDelayTime { get; set; }
Property Value
Type Description
float

TriggerType

Gets or sets the trigger type associated with this object.

Declaration
EffectTriggerType TriggerType { get; set; }
Property Value
Type Description
EffectTriggerType
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